[fetchfromflag]: building disappeared (crash after building got destroyed)
Bug #618449 reported by
Ze'ev Ionis
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Critical
|
Unassigned |
Bug Description
Displayed the following error message:
[h:/widelands_
sing bzr5466[
Changed in widelands: | |
assignee: | nobody → Nasenbaer (nasenbaer) |
status: | Confirmed → Fix Committed |
Changed in widelands: | |
assignee: | Nasenbaer (nasenbaer) → nobody |
To post a comment you must log in.
same problem appears in the atlantean campaign (currently under development), when the headquarters' workers are trying to put a ware inside the HQs, but it was removed just a moment before, because of the rising water.
Seems to happen nearly all the time to me in that campaign, so I set this to critical for build16-rc