lp:~mterry/unity8/systemd
- Get this branch:
- bzr branch lp:~mterry/unity8/systemd
Branch merges
- Unity Team: Pending requested
-
Diff: 432 lines (+98/-150)17 files modifieddata/unity8-dash.conf (+0/-25)
data/unity8-dash.service (+15/-0)
data/unity8-filewatcher.conf (+0/-13)
data/unity8-session (+46/-0)
data/unity8.conf (+0/-82)
data/unity8.service (+15/-0)
debian/control (+4/-1)
debian/rules (+1/-1)
debian/unity8.install (+3/-3)
plugins/Unity/Launcher/dbusinterface.cpp (+2/-0)
plugins/Unity/Session/dbusunitysessionservice.cpp (+5/-11)
tests/plugins/Unity/Session/CMakeLists.txt (+1/-0)
tests/plugins/Unity/Session/LogindServer.cpp (+0/-5)
tests/plugins/Unity/Session/LogindServer.h (+0/-1)
tests/plugins/Unity/Session/interfaces.xml (+0/-4)
tests/plugins/Unity/Session/server.cpp (+1/-1)
tests/plugins/Unity/Session/sessionbackendtest.cpp (+5/-3)
Branch information
Recent revisions
- 2889. By Albert Astals Cid
-
Fix real world submenus (e.g. kate) not getting their first item selected on open
MenuBar.qml: remove unused function
MenuPopup.qml: Select first item when one arrives if there's no currentItem instead of on completion
unitymenumodel.cpp: trick rowCount() to simulate "real world late" menus
tst_MenuPopup.qml: adapt to unitymenumodel.cpp changes (and make the Up test actually press Up and not Down) (LP: #1666859)Approved by: Lukáš Tinkl, Unity8 CI Bot
- 2888. By Albert Astals Cid
-
Improve Launcher ←→ touch menu interaction
Needs to move the label from PanelItemRow to Panel because how clipping works in those items (and fixes some other problems too)
If launcher is locked visible:
* Touch menus show shifted to the right to not overlap
* Showing the app drawer closes the touch menus
* Showing the touch menus closes the app drawerIf launcher is not locked visible:
* Showing the launcher closes the touch menus
* Showing the touch menus closes the launcher (LP: #1667620, #1671069)Approved by: Lukáš Tinkl, Unity8 CI Bot
- 2887. By Albert Astals Cid
-
Support Panel top level items to be disabled
I needed to change the way MenuContent changes its position
from using the highlight to simply setting the contentX directly
since otherwise in some reset cases the position was wrong (LP: #1670694)Approved by: Lukáš Tinkl, Unity8 CI Bot
- 2886. By Albert Astals Cid
-
Signal aboutToShow (LP: #1664578)
Approved by: Lukáš Tinkl, Unity8 CI Bot
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity8