The count added before is too inefficient so removed it.
Changed the looping logic, and stop if we ever fail to allocate karma as it will infinite-loop otherwise.
If it does die, it gives us the revision_id from which to start debugging.
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The count added before is too inefficient so removed it.
Changed the looping logic, and stop if we ever fail to allocate karma as it will infinite-loop otherwise.
If it does die, it gives us the revision_id from which to start debugging.